In this interactive cartoon you are brave English soldier, who must stop Fascist Von Max, who wants to build a Doomsday Machine with the special crystals. On every level you have to do something different such as shooting the foes, different fights, several chases, etc.
Progressing in game allows you to watch the very colorful animation of perilous adventure. Remember the good old days when they had the ads of some laserdisc games in the magazines.
Classics like Dragons Lair and Space ace But when I got Dragons Lair then I must confess that there was just disappointment. The only actions you could interact were pressing the joystick buttons at the right time. But now it's not your girlfriend that has been kidnapped. The evil fascist "von Max" has almost finished his dooms-day machine that is going to kill the human race.
The only thing he's missing are some rare crystals. Max himself is quite busy so he sends out his soldiers to find those crystals. Having so many foes around was noticed by the US and they decide to activate our hero Guy Spy to roam around the planet and stop von Max to finish his evil plans. The action begins in the subway of Berlin where some of the evil guys shoot at poor Guy who only wants to get his train.
After killing them all Guy gets into his train to Switzerland where he takes the cable railway to get onto the mountain. Directly after starting to enjoy the view Guy gets attacked again. Go to Forum Hide. Game details. Added on 10 Feb Please register or login to post a comment Register Login. Confirm Something went wrong, please try again. Related games. Abandoned Island WebGL. Rogue Within WebGL. Space Pirates WebGL. Balloon Bombardier Flash.
Impostor HTML5. Warrior vs Zombies WebGL. So, while the visuals might have been impressive, Guy Spy features some of the most poorly implemented gameplay I have ever seen. View all comments In Dragon's Lair you knew timing was the key, but at least it was deterministic.
Guy Spy requires nearly as much timing, however not only is it largely dependent on chance, but also it does not give you the tools for putting your timing skills in practice!
The seemingly greater freedom of movement is totally flattened by the horrible game controls. After a good half an hour on this, I concluded that the enemy you face in this game is not Baron Von Max or the Mummy or the soldiers firing at you.
The awfully unresponsive control method is the real enemy in this game! I'm talking about pressing the fire button four-five times in a row and maybe, just maybe , your character might fire ONE gunshot. Not to mention the terrible, terrible crosshair movement for taking aim! Then there's the random factor: if your character starts performing an action, the program might just decide to have another enemy throw dynamite or a spear at him while his lengthy animation is running, and you lose.
Just like that. What else Well, there's the great Readysoft-trademark cartoon graphics and rather substandard audio and annoying music this time around. Lol A fan of dragon's lair and space ace series, this seems an interesting attempt thus far!
It was Readysoft's attempt at a game with Dragon's Lair gfx but with a more 'involved' game playing aspect. It had atmosphere, was exciting in places, and not too easy. All in all, not bad at all. But everybody here is right I never bought the full game but thought about it several times. Just too many others out there that were better.
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